Platform:
PC
Tools Used:
Unity
Duration:
6 months
Role:
Level Designer and Gameplay Designer
Overview
Professional Project created for our Industry mentors to meet the brief “Out of Juice.”
Its an online multiplayer game where players are tasked with reaching the top of a temple without spilling all their water and must work together to navigate a series of physics obstacles to get their.
Game Trailer
Level Walkthrough
Level Design Breakdown:
Game Design Document:
GDD I made for this project. Explains the different systems and helps with communication with other team members of different disciplines