Platform:
PC
Tools Used:
Unity
Duration:
6 months
Role:
Level Designer and Gameplay Designer
Overview
An online multiplayer platformer, where two players are challenged to work together to scavenge treasure in ruins and overcome deadly obstacles.
My work here focused on creating a memorable concept for the level and creating obstacles that required two players coordinating to overcome. As well as creating a fun physics playground for players to explore together.






Game Trailer
Level Walkthrough
Level Design Breakdown:
Game Design Document:
Explains the different systems and helps with communication with other team members of different disciplines